Here are the secrets to navigating the 200,000+ slot machines in Las Vegas. We help you understand the odds and point you to the best paying slots in Las Vegas. Pay the Max, Win the Max. If you’re not already familiar with slot machines, they usually work by the player activating the game with a lever or button or pulling the arm to spins a. The Vegas Strip’s quarter slot machines offered 89.40% RTP, which is really bad when considering the coin size. Only nickel, dollar, and multi-denomination slots delivered over 90% RTP. Multi-denomination machines were the best deal at 93.61% payback. Nickel slot machines paid 91.63% RTP, which is okay by the Vegas Strip’s standards. There are a couple of things that really stand out when you look closely at the graph: Amaya slots are by far and away the worst slot machines for payouts with a 92% RTP average (more on that later).; NetEnt make the most player friendly slot games averaging a 96.51% payout percentage.; The majority of companies are within 1% of each other setting an online industry standard of about 95% for.
- Factoid: Most large Las Vegas hotel-casinos have more than 2,000 slot machines.
- Factoid: The slot machine was invented in 1895 by Chares Fey in San Francisco.
It is not accidental that two-thirds of every casino is littered with row-upon-row of slot machines of every type imaginable. The reason is that they provide the most profit to a casino ...and billions of dollars in tax revenue to the state. (The state of Nevada collects a $250 annual tax plus a $20 quarterly license fee per slot machine plus a percentage - about 5% - of gaming revenue.)
Slots account for more revenue to a casino than all other gambling games combined. Their formula for success is simple. They make money by paying out less than they take in. They are popular because players don't need any gambling knowledge and slots require only a very small bet. There are more than 200,000 slot machines in Las Vegas.
Most slot machines work the same way. The player pulls a handle or presses a button to spin a series of reels (typically three) that have pictures printed on them. You win when certain combinations of pictures line up with a pay line in the middle of a viewing window. The payout depends on which pictures land along the pay line. Some machines have multiple pay lines. A pay table (chart) tells you the amount of the payout. It is usually found on the front of the machine, above or below the area containing the wheels. While you can lose your money faster, the payout percentages are always better if you bet the maximum amount of coins on each “pull.”
All slot machines in use today in casinos are electronic (computerized) rather than mechanical. As a general rule, reels, handles, sound effects and other attributes are there to make them appear to be like older, more familiar, mechanical machines.Themed slot machines that require the manufacturer to pay a license fee (such as one named after a movie star, cartoon character, TV show, etc.) generally have lower payouts since the additional cost must be recouped. So stick with the traditional machines (such as the Double Diamond, Blazing 7s, and Red, White and Blue) that pay back more.
As a general rule, slot managers place their most popular - and best paying - machines in areas that generate excitement - such as near the front entrance and other high traffic areas. Some popular slots - such as nickel machines - are placed in the rear of the casino to get people to walk to the back. High payback machines are also sprinkled throught the casino floor.
Be aware that the higher the cost per 'handle pull,' the higher the payout. According to one industry insider, the so-called 'hold percentage' on the Las Vegas Strip averages 11% for nickels (that is, 89% is paid back), 6.5% for quarters, 4.5% for dollars, and 3.5% for five dollars and above. (The Nevada Gaming Control Board has a slighty different figure. See below.)
The payback percentage for Las Vegas (and all Nevada) slot machines are a known factor. Because they are taxed, all machines are strictly controlled and keep track of 'coin in' and 'coin out' which, overall, is a matter of public record. Manufacturers program each machine to payback a specific percentage which is based on a span of ten million handle pulls! Any slot can (and does) pay out more or less over a shorter period. It might pay out 400% today ...or 20% for a week.
A good website on slot machine gambling is located here ... and they have no advertising whatsoever.
The newest wrinkle in slot machines is coinless slots. They use bar-coded paper tickets instead of coins and are known as “ticket in/ticket out” ('TITO') machines. The traveling coin gal (and coin cups) are fast becoming a thing of the past. You feed bills and get paid in vouchers which are redeemed at the cashier’s cage. Don't forget to redeem the tickets! Some have expiration dates on them.
Video pokerAlthough poker machines have been around since 1964, video poker did not become popular until 1979 when International Game Technology (IGT) introduced its electronic “Draw Poker” machine. Video poker adds the element of skill and players are given decision-making options that regular slots don’t offer.
Video poker slots work the same way as regular rotating wheel machines. Instead of a reel, they have changing playing card images. They are generally based on five-card draw poker.
A series of five cards are generated from a freshly shuffled 52 card deck for each play and shown on the screen. The player discards some (or all of the cards) and replacements for the remaining cards are drawn. While you are deciding which cards you want to hold, the remaining 47 cards are constantly shuffling. After you decide and hit the button again, the cards stop shuffling and the x-number of cards you need to fill your draw hand come off the top and occupy the vacated positions.The objective is to get the best poker hand. Again a chart indicates the amount of the payout.
The most basic version pays on two jacks or better, but there are variations, such as “wild” cards.
All video poker is not alike. Be certain you are playing a “full pay” game which pays out 99.5% of incoming coin. They are known as a “9/6 JoB” machines – which stand for a payout of 9 coins for a full house and 6 coins for a flush with one coin inserted. (JoB stands for “Jacks or Better.”) The paytable for a full-pay or 9/6 JoB machine looks like this:
Royal Flush 250 | Straight Flush 50 | Four of a Kind 25 |
Full House 9 | Flush 6 | Straight 4 |
Three of a Kind 3 | Two Pair 2 | Jacks or Better 1 |
A casino can tighten a Jacks-or-better video poker machine by simply paying out less for a full house and flush. The most common way that a casino increases it's win is to pay only 8 for the Full House and 5 for the Flush. This is a short-pay 8/5 machine. The casino keeps an extra 2.2% on these machines.
A “10/7 DB” video poker machine (Full House=10 coins, Flush=7 coins) is better yet Payout (when played perfectly and max-credits) is 100.1%. Double Bonus Poker (DB) is a variation on video poker in which the payout for two pair is reduced from two to one in exchange for greatly increased payouts for other hands ...like a payout of 4000 for a Royal Flush.
The best place to play video poker is downtown or at such off-strip properties as Sam’s Town. A great video poker website is VideoPokerReview.com.
A couple of playing hints: Never keep a high card kicker with a pair; draw three cards. Hint No. 2: Always go for the Royal Flush if you have four of the five needed ...even if it means giving up a high pair. The odds are one in 52 that you will hit the needed card ...and Royal Flushes pay up to 4,000 to one if you put in the maximum number of coins.
Slot machines and the lawAll slot and video poker machine models are tested by the state of Nevada to be certain that all results are based on a random number generator (RNG.) A new machine can’t be introduced until it meets all state regulations and technical standards. Because gross revenue is taxed, every machine keeps track of the money paid in and the winnings paid out.
Winning at slot machines is pure luck. And there is no such thing as a machine being “ready to hit.” The chances of winning never change whether it is the first or one hundredth pull. And a machine that hasn't paid recently is not due to win.
While winning combinations are determined on a totally random basis, the overall payback percentage is set on a standard machine. A casino tells the slot machine manufacturer what percentages it wants specific machines to pay back and that amount is programmed in. So, some machines are “looser” than others over the long haul.
The payback percentage is determined by state-approved computer chips which are installed by the manufacturer. The RNG in these microchips continuously generate hundreds of randomly chosen numbers every second the machine is on ...even when not being played. Each number corresponds to a set of symbols on the wheel. There are many approved chips for every machine type and the chip can be changed by casino technicians to “tighten” or “loosen” the machine payout. But this is hardly ever the case. It is easier just to change out the machine programmed by the manufacturer.
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The state of Nevada requires that every machine pay out a minimum of 75 percent of the money it takes in. Due to competitive pressures, however, the overall payout percentage is much higher. Slot machines are typically programmed to pay out around 82 to 98 percent of the money that goes into them as winnings. Most pay around 92 to 96 percent ...certainly not the worst bet in the house. (Don’t be taken in by casinos that advertise winnings of “up to 99 percent.” They might only have one machine out of 2,000 set to pay that rate.) Hint: Playing the maximum coins always pays more per “coin-in” and reduces the house advantage.
Where are the “loose” slots?According to the Nevada Gaming Control Board, $1 slots pay out an average of 95 percent of receipts. (25 cent slots pay back an average of 93 percent, 5 cent machines: 90 percent.) And where you play the slots makes a difference. The payout on machines located on the Strip is about one or two percent lower than downtown or other off-strip properties ...a fact well known by the locals. Hotel-casinos frequented by Nevada residents on a regular basis (such as Sam’s Town) pay better than tourist hotels whose guests are there for only three days.
The newer and more luxurious hotels, have the poorest overall slot payout ...especially on under $1 machines. The poorest then would be the Bellagio, Venetian, Mandalay Bay and new Wynn Las Vegas. The best paying slots on the Strip are the older properties on the North Strip. Generally, avoid slots at the airport, convenience stores, restaurants and “restricted” operations ...that is, those with less than 15 machines.
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Many veteran slot players believe that the loosest (best paying) machines are located in high traffic areas, such as near elevators, buffets, aisles, showrooms, registration areas, etc. Theoretically, frequent payouts are good advertising and entice others nearby to play. Typically, slot machines with a similar payout percentage are grouped together in the same area. In any event, the payback percentages on Nevada slot machines are the highest of any state ...and probably the highest of any country in the world.
Progressive slot machinesProgressive slots are exactly what their name implies; with each bet made, the jackpot grows. Progressive jackpots (such as Nevada's “Megabucks”) can pay astronomical amounts ...always in the millions of dollars. Their payout system is different from a standard machine and steadily increases as players put more money into it. To get the high jackpot, multiple machines and casinos are linked together to form one giant payout. Just about every Las Vegas casino participates in Megabucks.
The cardinal rule is to always play maximum coins at a progressive machine since they only pay the top jackpot if you bet max. Megabucks is a $1 slot so you must play 3 coins ($3.00) to hit the jackpot. When someone wins, the jackpot is reset to a starting value ...$7 million for Megabucks.
In the long run, the chances of winning a progressive jackpot are very, very remote and the overall payback is much lower than the standard $1 machine. Statistically, they are a very poor bet. In the short run, however, anything can happen and the “Megabucks” jackpot does get hit by someone about twice a year. (The odds of winning are one in 50 million.) The payout averages more than $10 million each time it does. It might be worth one $3 play.
Slot clubs and “comps”Most casinos offer free memberships in “slot clubs.” They exist to attract, reward, and ultimately retain slot players. You join at the casinos slot booth and get a membership card - otherwise known as a “comp card” (as in “complimentary.”) It looks like a plastic credit card. The purpose of these clubs is to keep players from wandering from one casino to another. The card tracks your play and are the Vegas equivalent of frequent flier miles.
Whenever you sit down at a slot machine, insert the card in the slot at the top of the machine. At a table game, you give it to the dealer or the floorman. The machine (slots) or casino personnel (table games) then keeps track of how much you bet and how long you have played. A word to the wise! Never place your handbag on the floor when you are playing the slots. Keep it in sight at all times.
There are two schools of thought about applying for slot card membership. One is to apply for as many as you can because you will get a sign-up bonus prize on the spot for enrolling ...sometimes even a little free 'match play' gambling money to get you started. Joining a player’s club also identifies you as a gambler and gets you on their mailing list of upcoming offers. There are dozens of different slot clubs in Las Vegas.
The second theory is to concentrate your gambling - even if it is conservative - on one casino. You won’t get any “comps” (free meals, rooms, upgrades, shows or other offers) with just a few points at a dozen casinos. But they will add up when you gamble using a single slot card.
My recommendation is, at the minimum, to apply for Players Club membership at the two largest Las Vegas casino operations: MGM Mirage and Harrahs Entertainment. This way you can gamble at many of their owned casinos and still receive credit toward on your card. MGM Mirage recently merged with the Mandalay Bay Group. And Harrahs recently acquired Caesars Entertainment, Inc. These two companies will soon control nearly two dozen of the largest hotel-casinos ...about half the hotel rooms on the Strip.
Slot tournamentsSlot tournaments can be fun, take no skill to play and are offered at many casinos to their slot club members ...some by invitation only. The idea is to get the most “credits” by continually pushing the slot’s spin button. Sometimes the contest is free to enter ...but usually there is a small ($10 to $25) entry fee. The people who get the top scores wins a prize ...sometimes hundreds or thousands of dollars. Participants frequently get freebies and offers (sometimes worth more than the entry fee) just for entering the tournament.
The rules are simple. Generally you are assigned a certain machine, a time to play and a beginning amount of “credits” which must be played during a specified time period. For example: you might get to play a beginning 1000 credits in 15 or 20 minutes. The tournament is managed by casino personnel and there can be several tournament sessions to accommodate all who want to play. Many tournaments have hundreds of participants.
You just keep tapping the maximum bet button as fast as you can. Three credits are deducted each time. The machine has a special meter that keeps track of winning credits which can not be replayed. At the end of the time period, the machine locks up and play is over. An important objective is to use all your credits since they are lost if you do not. After you finish playing, you wait at your machine until a tournament official comes by and records your score. The scores on the winning meters determines the winners. It is that simple.
Slot tournaments are held in certain designated casino areas on specially programmed and outfitted machines that generate many more jackpot combinations than normally the case.
One advantage of a slot tournament is that you know ahead of time that your maximum loss will be the amount of the entry fee. (You should probably avoid the slot tournaments that have large entry fees ...those more than $100!) Winning them is totally pure luck ...the only skill needed is to be able to push the spin button quickly.
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by John Robison
Do the slot machines on the ends of aisles pay better than the machines in the middle? How about the machines near the table games? They’retight, right? And are the machines near the coin redemption booths loose? Join us on our journey for finding loose slot machines.
The loose slot machine is the slot player’s Holy Grail. Much as King Arthur’s Knights of the Round Table searched Britain for the Holy Grail of myth, slot players search casinos for loosemachines. Slot players have formulated many theories about where casinos place their loose machines to aid them in their quest.
Before we can figure out where the loose machines are, we have to figure out what they are. There is no U.S.D.A. system for grading the looseness of machines and no national orinternational standard that determines whether a machine is tight or loose.
So, what is a loose slot machine?
Say we have two 94% payback machines. Are they loose? I bet some people say yes and some say no. Why isn’t there agreement? Let me add a little more information to thescenario to see if it gives you an idea of why one person calls a 94% payback machine loose and another calls it tight. What if I told you that one machine was a nickel machine and theother a dollar machine? For most people who play nickel machines, a 94% machine is among the best-paying machines in their area. For most people who play dollar machines, on theother hand, a 94% machine is among the worst-paying machines in their area. The person who called 94% loose probably plays lower-denomination machines, while the person who called 94%tight probably plays higher-denomination machines.
Let me add one more piece of information. The dollar machine is a video poker machine. Dollar video poker players would rather have root canals onall their teeth with no anesthesia while their fingernails and toenails are ripped off than play a 94% payback machine. They have many adjectives for a 94% payback machine, but loose isnot one of them.
You see, loose isn’t an absolute. Looseness depends on your frame of reference. Looseness is actually a comparison. We shouldn’t say “loose.” We should really say“looser”. We should really be asking where the looser machines are. But let’s bow to common usage and continue using the term loose machine.
So, what is a loose machine?
Quite simply, a loose machine is a machine that has a higher long-term payback percentage than another machine. The loose machines in acasino are those machines that have the highest paybacks. These are the machines that will take the smallest bites out of your bankroll in the long run. No wonder slot players areconstantly searching for them.
Over the years, players have developed a number of theories about finding loose slot machines. Casinos place loose machines near the entrances, for example, so passersby can see playerswinning and are enticed to enter the casino and try their luck. The loose machines are also at the ends of the aisles to draw players into the aisle, where the tight machinesare.
And, of course, a loose machine is always surrounded by tight machines. You never have two loose machines side by side. That’s done for players who like to play more than onemachine at a time. If they should happen to stumble upon one of the loose machines, they’ll be pumping their winnings from it into the tight machines around it.
More theories. The machines near the table games are tight because table games players don’t want to hear a lot of bells and buzzers going off and happy slot players whooping it up aftera big win. Another reason the machines near the table games are tight is because table games players will occasionally drop a few coins into a slot machine and they don’t expect to winanything, so why give them a high payback.
Similarly, the machines near the buffet and show lines are tight. People waiting in line are just killing time and getting rid of their spare change. They’re not going to play for along time or develop a relationship with those machines, so the machines can be like piggy banks – for the casino! Money goes in and rarely comes back out.
The machines near the coin redemption booths, on the other hand, are loose. Players waiting in line for coin redemption are slot players and the casino wants them to see other playerswinning. Seeing all those players winning will make them anxious to get back on the slot floor to try their luck again.
Finally, finding loose machines in highly visible locations is most likely. Again, casinos want players to see players winning and be enticed into trying to get a piece of the casino’sbankroll themselves.
These are the theories I can think of off the top of my head. Maybe you know of some others. Most of the theories have a basis in psychology. When we see others winning, we’llwant to play too because 1) we’re greedy, 2) we’re envious, or 3) we see that at least some machines really do pay off and if we keep trying we might find one too.
Based on my own discussions with slot directors, interviews with slot directors, and seminars I’ve attended, I don’t think these theories are relevant in today’s slot world. To see why,we have to look at how slot machines and slot floors have changed.
Picture a slot floor of 10-20 years ago. Even if you don’t go back that far, I’m sure you’ve seen pictures on TV or in books. The slot machines on a casino floor in that era arearranged in long rows, much like products out for sale in a supermarket aisle. There’s no imagination used in placing the machines on the floor. The machines are placed using cold,mechanical precision.
On page 193 in Slot Machines: A Pictorial History of the First 100 Years by Marshall Fey, there’s a great picture of Bally’s casino floor in Atlantic City that illustrates my point. Thepicture shows hundreds of slot machines all lined up in perfect rows like little soldiers. The caption reads, “Like a Nebraska cornfield, rows upon rows of Bally slots extend as far asthe eye can see.”
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Compare that image with the slot floor layout at a casino that was designed in the last five or so years. Studies have shown that players feel very uncomfortable playing in longaisles. They feel trapped when they’re playing in the middle of a long aisle, particularly if the casino is crowded. As a result, modern casinos have shorter aisles and when a long aislecan’t be avoided, it will be wider than others so players won’t feel like they can’t get out.
One of the finding loose machines theories has casinos placing loose machines at the ends of aisles to draw people into the aisles. Having shorter aisles means having more machinesat the ends of those aisles. Can all of these machines be loose?
In addition to being uncomfortable in long aisles, players are also uncomfortable being put out on display for the other players. Perhaps they feel like they might become a target iftheir good luck is too visible.
One slot director I heard speak said that he tried to create “comfortable niches” for his players. Instead of being in a fish bowl, visible to most of the slot floor, players in hisniches can be easily seen by only the other players in that niche.
Another theory about loose machine placement is that casinos place them in highly visible areas. Modern casinos still have highly visible areas, but the areas are visible to a smallernumber of players. A loose machine in this area will influence fewer players than before.
The last change in the slot floor that I want to mention is perhaps the biggest change of all. Casinos used to have hundreds of slot machines. Now they have thousands. Oneslot director in Las Vegas said in an interview a few years ago that with so many machines on his floor, he didn’t have time to micro-manage them. He and his management decided the holdpercentage they wanted for each denomination and he ordered payback programs close to that percentage for his machines. Furthermore, he said this was the common practice in LasVegas.
As much as the slot floor has changed, the changes on the floor are dwarfed by the changes in the slot machines themselves. One thing that struck me about that picture of Bally’s is howall the machines look alike. They really do look like soldiers being inspecting, all standing at attention and in identical uniforms, or like rows of indistinguishable corn plants. In fact, it looks like there are only three different games in the 10 machines in the first row in the picture. Granted, the majority of the machines in Bally’s casino were Ballymachines. Still I’m surprised by the lack of variety in the machines in the front row in the picture.
I heard that one theory why Americans have gotten heavier is that we have access to a wider variety of foods today than we had before. When meals consisted of the same thing time aftertime, it was easy to pass up second helpings of gruel and eat just enough to no longer be hungry. But now we have Chinese one night, Mexican the next, followed by Thai, burgers, pizza,and pasta -- it’s easy to overeat on our culinary trip around the world.
Just as variety in food creates desire, so does variety in slot machines. “Hey, I used to watch The Munsters all the time. I’ll try that machine.” “I never miss TheApprentice. I’ll give that machine a go.” “I played Monopoly all the time as a kid.” “I have a cat and a dog and a chainsaw and a toaster.”
Not only is there more variety in themes on machines, there’s also more variety in paytables. Back in the 1920s, a revolutionary change in slot machine design was paying an extra coin fora certain combination. Adding a hopper to the machine in the electro-mechanical era made it possible for the machine to pay larger jackpots itself instead of requiring a handpay from ajackpot girl. Adding a computer to the slot machine made it possible for today’s machines to pay modest jackpots of a few thousand coins all the way up to life-changing jackpots ofmillions of dollars.
The computer also makes it possible to add more gimmicks to machines. Gimmicks like “spin-til-you win,” symbols that nudge up or down to the payline, haywire repeat-pays, and double spinall add more variety and interest to the games.
Today’s machines are immeasurably more interesting and fun to play than those of even just a decade ago. Each new generation of machines has crisper graphics and better sound than theprior generation. Slot designers are working overtime to devise compelling bonus rounds that will keep players playing for just one more crack at the round. How many people playingWheel of Fortune are trying to win the jackpot? Not many. Most people keep playing to get one more spin of the wheel.
Slot directors today don’t need to pepper their slot floors with loose machines to stimulate play. Today’s machines themselves generate more desire to play than seeing a player doingwell.
Now I'll finish our discussion of where slot directors place loose machines with some additional thoughts, with a few anecdotes I've heard at slot seminars, and with what I think will be thefinal nail in the coffin of loose machine placement philosophies.
One of the placement theories says that tight machines should be placed near the table games because the table games players don’t like a lot of noise while they’re playing. Have the peopleputting forth this theory ever been near a craps table? A craps table with a shooter on a hot roll has to be one of the loudest places -- if not the loudest place -- in the casino. Crapsplayers can be a boisterous lot even when the table isn’t hot. Okay, I can see players needing peace and quiet at blackjack tables (It’s difficult to count cards even in a quiet casino.), butnot at craps, roulette, Let It Ride, and other tables. In any case, the casino can adjust the volume level on a machine. The slot director can put a very quiet, loose machine near the tablesand not disturb a single table games player.
Another problem with following a loose machine placement philosophy is that it limits the flexibility slot directors have in moving their machines around on the slot floor. If the directors aregoing to give up a little bit in payback on some machines, they certainly will want to get their money’s worth and ensure that these machines are in locations where they’ll be played, be seenbeing played, and entice other players to play. Slot floors have only a limited number of high visibility areas. Slot directors won’t want to waste any of their high-paying machines in the morenumerous less visible areas, where the machines won’t be encouraging other players.
Now I’d like to share some anecdotes I’ve heard at panel discussions during the big gaming show (first the World Gaming Congress, then the Global Gaming Expo) that’s held in Las Vegas eachyear.
First, one slot director described an experiment he conducted in his casino. He had a carousel of 5 Times Pay machines that all had the same long-term payback. He ordered new chips to lower thepayback percentages on a couple of the machines to see if anyone would notice. The machines with the lower long-term paybacks received just as much play as the higher-paying machines. Noplayer, furthermore, ever complained that some of the machines in the carousel were tighter than others.
In another seminar, a slot director shared the philosophy he used to place some machines that he had inherited from another property. These machines, he said, had lower long-term paybacks thanthe payback he usually ordered for machines on his slot floor. He said, 'I read the same books that the players read. I put these lower payback machines in the spots that the books said shouldhave the high payback machines.'
My last anecdote is about a decision made by the slot director at the MGM Grand in Las Vegas many years ago. He was ordering 10 Times Pay machines for his slot floor and he was concerned aboutthe low hit frequencies available for those machines. (Machines with multiplying symbols tend to have low hit frequencies, and usually the higher the multiplier, the lower the hit frequency.)The slot director was afraid that his players would think the machines were very tight because they hit so infrequently. He said that he ordered higher paybacks than he usually does for thosemachines in an attempt to offset the low hit frequency. The machines would still have a low hit frequency, but at least the average value of a hit would be a little higher than if he hadordered a payback percentage nearer the percentage he usually ordered. He hoped that would be enough to keep his players from thinking these were tighter than the other machines on his slotfloor.
Although I think these anecdotes are the exceptions that prove the rule that some casinos at least order the same long-term paybacks for machines of a particular denomination, there is evidencethat some casinos may not. In the first edition of Casino Operations Management, for example, Kilby and Fox list a number of “general philosophies that influence specific slot placement”including: “low hold (loose) machines should be placed in busy walkways to create an atmosphere of activity” and “loose machines are normally placed at the beginning and end of trafficpatterns.”
They then say that “high hit frequency machines located around the casino pit area will create an atmosphere of slot activity.” I’m not sure whether they’re saying high hit frequencyshould or shouldn’t be placed near the pit. In any case, note that one philosophy said that loose machines create an atmosphere of activity and another said that high hit frequency machinesalso create an atmosphere of activity. This is the perfect segue into what I think puts the final nail in the coffin about loose machine placement theories.
There is no correlation between long-term payback and hit frequency. A low hit frequency machine can have a high long-term payback. High hit frequency machines, in addition, can have lowlong-term paybacks. Larry Mak, author of Secrets of Modern Slot Playing, recently queried the Nevada Gaming Control Board to find out the payback reported on penny machines. The Board said itwas 90.167%. Most of the penny video slots have very high hit frequencies, yet the overall average long-term payback is very low.
The usual reasoning behind putting loose machines in highly visible areas is so slot players can see other players winning. Maybe we should be more precise here and say that players will seeother players hitting and assume that they are winning because they are playing loose machines. But because there’s no correlation between hit frequency and long-term payback, these players canactually be playing machines with low long-term paybacks.
I don’t put much stock in loose machine placement theories, but I do believe slot directors may follow a hit frequency placement philosophy. Slot directors may try to place high hit frequencymachines in visible areas to encourage play. This philosophy says and implies nothing about the long-term payback of the machines.
John Robison is the author of 'The Slot Expert's Guide
to Playing Slots.' His website iswww.slotexpert.com